3D, Science and Cultural Heritage
The simultaneous progress of computing, also of physics and chemistry have modified since about three decades the study and the restoration or the reconstitution of the artistic heritage. Archeology, applied to objects, to architecture and to the techniques of the past, has particularly benefited from new refinements in the analysis of materials, their use and workmanship since prehistory up to the 20th century (industrial archeology).
The most spectacular aspect of the use of computing for this sort of cultural heritage is, without doubt, the creation of 3D images and animations which open a dynamic window on the past. This is very attractive for the public, but also very useful for the specialist in view of the validation, reconstitution, restoration, replication, etc. In our event, open to everybody, we would like to present the main technologies, at present in use for the analysis, the reconstitution and the archiving of the cultural heritage, especially in the domain of the materials and the 3D.
Concrete examples will be presented in the exhibition: images, videos, computer animations, digital and physical models, stereoscopic displays. And specialists - archaeologists, historians, computer scientists, physicists, chemists, engineers - will present their works through lectures. The exhibition and the conference will be also displayed on the Internet, and a little bilingual (French-English) DVD catalogue will be edited.
- Place: Ecole Nationale Supérieure des Arts et Métiers, Metz, Lorraine, France.
- Exhibition: Wednesday 19 to Sunday 23 of October, 2008.
- Conference: Saturday 22 and Sunday 23, November, 2008.
Source: Arsmathematica
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